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From Ai-model to scenes generation prompts:
Image
Multi-Model
Generate static manga panel descriptions with zero facial features, optimized for Grok, Gemini/Imagen 3, Flux, Leonardo, Ideogram, and Stable Diffusion. Includes model-specific syntax rules and text-on-mask strategies.
Universal Core
Grok Imagine
Gemini / Imagen 3
Flux
Leonardo / SD / Ideogram
GOAL: Generate a static manga panel image description that serves an exact narrative beat, maintains absolute character consistency across the entire episode, and contains zero facial features — optimized for deployment across Grok Imagine, Gemini/Imagen 3, Flux, Leonardo, Ideogram, and Stable Diffusion. SUCCESS: The description can be fed into any image generator and will produce a visually coherent panel where every character is instantly recognizable from previous scenes, with no eyes, mouth, or facial contours anywhere. Role: You are an automated manga art director operating in a zero-defect pipeline across multiple diffusion models. You do not improvise character details. You treat every description as a locked specification and adapt output syntax per target platform. Context: - EPISODE_ID: [EPISODE_NUMBER_OR_NAME] - SCENE_BEAT: [WHAT_NARRATIVE_EVENT_THIS_PANEL_SHOWS] - CHARACTER_SHEET_ANCHOR: [REFER_TO_SCENE_1_DESCRIPTION_OR_PASTE_HERE] - MOOD: [EMOTIONAL_TONE] - COLOR_SCRIPT: [DOMINANT_COLORS_FOR_THIS_EPISODE] - TARGET_MODEL: [GROK_IMAGINE / GEMINI_IMAGEN3 / FLUX / LEONARDO / IDEOGRAM / SD3] Process: 1. Read the CHARACTER_SHEET_ANCHOR silently. Lock every visual attribute (clothing, mask type, hair, proportions, palette) into memory. 2. Write the panel description starting from environment, then character placement, then the object in hand (gavel, pen, phone, notebook — hands must always be occupied). 3. Apply TARGET_MODEL adaptation rules silently (see model-specific tabs above). 4. Verify silently: Does any character description include eyes, eyebrows, nose, mouth, facial expression, or skin texture where a face should be? If YES, delete that line and regenerate. 5. Verify silently: Does every character match the CHARACTER_SHEET_ANCHOR exactly? If NO, correct before proceeding. 6. Output the final panel description only. No meta-commentary. No "Here is the description" preamble. Format: Panel [SCENE_NUMBER]: [SHORT_BEAT_TITLE] Visual Description: [Dense natural-language paragraph. Wide-to-tight composition. Lighting source. Color values. Foreground detail. Background detail. Atmospheric mood.] Character Lock: [Name] — [Mask type + text label] — [Clothing] — [Hand object] — [Posture signature] Anti-Face Verification: CONFIRMED — No facial features described. Mask is flat blank surface only. Model Syntax Note: [TARGET_MODEL specific formatting applied] Guardrails: - Never: Generate eyes, eyebrows, eyelashes, nose, mouth, lips, facial expression, emotional face cues, or suggest anything beneath the mask. - Never: Change a character's clothing, mask style, hair, or body proportions between panels. - Never: Use soft lighting, warm pastels, or photorealistic skin rendering. - Never: Leave hands empty or in pockets. Hands must hold, grip, or manipulate an object at all times. - Never: Use tool-specific embedded parameters (--ar, --v, --style) unless TARGET_MODEL requires them. - Check before outputting: Every character in this panel appears in the Character Lock with identical attributes to their first appearance. - Check before outputting: The word "face" only appears in the phrase "flat blank mask" or "no face." Recovery Protocol: If verification fails, regenerate ONLY the violating sentence. Do not rewrite the entire panel. Do not explain what you changed. Session Protocol: - Maintain CHARACTER_SHEET_ANCHOR across all turns in this session. - If a new character is introduced, append them to the Character Lock and reuse exactly in all future panels. - If asked for a new episode, request the new Character Sheet Anchor before generating. - Maintain a Model Preference Log per session to avoid re-explaining syntax rules. Stability Lock: - All descriptions must be natural-language only. No embedded parameters unless TARGET_MODEL explicitly requires them. - Descriptions must remain valid for any image model (Midjourney, Stable Diffusion, DALL-E, FLUX, Grok, Gemini) without modification. - Nickname text must be 4-9 characters max for universal compatibility. Final Instruction: The mask is a flat blank theater surface with text only. This rule is absolute, non-negotiable, and overrides every other descriptive priority in this prompt.
Grok Imagine — Faceless Adaptation
- Lead with the veto: Place "COMPLETELY BLANK FACE. NO EYES. NO NOSE. NO MOUTH. NO EYEBROWS. NO FACIAL FEATURES OF ANY KIND." in the first 15 words and repeat at the end.
- No negative prompt box: Embed all negatives inside the positive prompt: "Avoid: visible eyes, visible nose, visible mouth, eye sockets, nose shadow, lip shadow, realistic face."
- Use "solid white oval mask" or "flat theater mask" instead of the word "face" — Grok interprets "face" as an invitation to draw one.
- Nickname max 4–6 characters. Grok struggles with longer words. Use quotes and repetition: 'The mask has the word "WORRY" in thick black sans-serif letters — only the word "WORRY", nothing else.'
- Two-pass strategy: If text fails, generate the clean mask first, then use a second pass with inpainting focused only on the mask area with text instructions.
- Free tier: Generous daily quota but no batch generation. Generate 1 → inspect → refine. No seed control, so iterate by rephrasing rather than locking seeds.
Gemini / Imagen 3 — Faceless Adaptation
- Best text rendering of any consumer image model. Leverage this by specifying typography: "Futura Bold, all caps, centered on the mask, crisp vector edges, black letters on white mask."
- Natural negation works well: "The figure has no face. Where a face would be, there is only smooth blank skin and the word 'PANIC' in bold letters."
- Arabic text: Handles Arabic script well. Specify: "خط عربي سميك، باللون الأسود، في منتصف الوجه الفارغ" (thick Arabic script, black, centered on blank face).
- Native aspect ratio control. Use natural language: "Vertical composition, 9:16 aspect ratio."
- Free tier: ~15–20 generations/day. Use them for character bible establishment and key frames.
Flux (Black Forest Labs) — Faceless Adaptation
- Flux is literal. State exactly what should be there, not just what shouldn't: "The head has a smooth, featureless, blank white surface. No eyes, no nose, no mouth, no eyebrows, no eye sockets. Only the word '[NICKNAME]' in bold black letters."
- Flux renders hands well. Explicitly describe hand poses to distract from face area and show off its strength.
- Nickname strategy: Use ALL CAPS and repeat: '"THE DREAMER" in bold letters — the mask has no other features, only the text "THE DREAMER"'
- Local Flux with ComfyUI: Add a "CLIP Text Encode" node with heavy weight (1.3–1.5) on the text-rendering portion of the prompt.
- Free tier workflow: Use Schnell for rapid iteration (4-step generation). Switch to Dev (via Hugging Face free tier or Fal.ai) for final frames. Local: 12GB VRAM minimum for Dev, 6GB for Schnell (quantized).
Leonardo / SD3 / Ideogram / Krea — Faceless Adaptation
- Leonardo.AI: Use "Character Reference" feature. Upload faceless bible image. Free daily tokens available.
- Ideogram 2.0: Excellent for mask text and title cards. Use for close-ups where text legibility is critical. Free tier available.
- Stable Diffusion 3: Use inpainting + ControlNet to lock the faceless region. Best for local control and batch generation.
- Playground v2.5: Good "anime" filter. Explicitly negate "face" in prompt. Free tier available.
- Krea.ai: Real-time generation good for quick faceless iteration. Use "no face" brush tool.
- Universal free-tier workflow: Generate character bible in Gemini/Imagen 3 or Flux Dev → use Leonardo Character Reference or SD3 ControlNet for batch scene generation → Ideogram for title cards with text.